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?What’s a code?Unique codes are available in Kaijudo boosters and competitive decks. They unlock awesome creatures for Kaijudo Online game play as well as items for your duelist. Ok!


Ryan’s Favorites: Fire

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By Ryan Miller Strategies and Tips Ryan’s Favorites: Fire September 13, 2012

Lead designer, Ryan Miller

Each week in Kaijudo League, duelists will vote on their favorite civilization. Want to cast your vote for your favorite civilization? Join Kaijudo League at your local game store. Learn more about the League here. Find your closest store here. Come back to the site each Wednesday to track who’s winning. Lead designer, Ryan Miller, knows who he’s rooting for!

Too Hot to Handle

The Fire civilization is where speed and power meet. While other civilizations’ creatures might talk or trick their way through battle, Fire creatures come in swinging and ask questions later.

Everything’s better with missile launchers attached!

Fast Attack

Most creatures can’t attack when they are summoned. Fire creatures, with the “Fast Attack” ability, are the only ones that can get around this rule.

Summon a fast attacker early to remind your opponent of the trouble he might be in later. Just the threat can often keep your opponent from striking. Every time your opponent decides not to attack one of your tapped creatures or one of your shields, your fast attackers are working for you—even if they’re not in your hand!

That’s a bad day for a blocker.

Great Power

Fire and Nature creatures share the ability to get bigger when they attack. It’s a double-edged sword though. While you will get a larger creature, it will generally be weaker on defense. Always check your opponent’s creatures to see if the attack will be worth it.

Great Responsibility

Fire creatures hold destruction at their fingertips, but you must use their powers wisely. Most of their destruction is limited to medium and smaller enemy creatures, so save your powerful attack abilities for your bigger foes.

There’s also a lot of anti-blocker weaponry in the Fire civilization. Since blockers pose a serious threat to the Fire deck, be sure to pack a few anti-blockers like Comet Missile.

If he offers you a high five, you might want to pass.

R&D Favorite: Gilaflame

Gilaflame embodies much of what the Fire civilization is all about: the surprise attack! You get a 5000 Fast Attacker at level 4, and he returns to your hand every turn. This is a good thing! Your opponent will never be able to strike Gilaflame with his creatures or banish him with spells on his turn, since he’s hiding safely in your hand.

When in Doubt: Attack!

So here’s your challenge: build a deck using only Fire cards, and see if you can beat your friends. Chances are it’ll be tough at first, but you’ll soon have a deeper understanding of how Fire works and you’ll probably be racking up more wins in the process.